Optimizing Software
600 words 3 minutes
Many programmers, especially those early in their careers, focus heavily on optimizing their code for execution speed. They do this because they take pride in their work and want to do it well - which is admirable. However, when programmers optimize for speed, they often get it wrong, particularly when applying theoretical concepts learned in university algorithm courses.
Most attempts at optimizing for speed end up being counterproductive.
All too often, developers sacrifice readability and maintainability to achieve marginal - sometimes unmeasurable - improvements in execution speed. In the worst case, the “optimized” code actually performs worse or introduces bugs. In the best case, they succeed only in optimizing for a specific CPU architecture, making their code less portable and harder to maintain.
But why is performance optimization so challenging?
Code locality
Only optimize the parts of the code base you know are critical for perceived performance.
Most programs spend 80-90% of their execution time in just 10-20% of their code (this is known as the 90/10 rule or the Pareto principle applied to performance). Optimizing code outside these critical paths rarely yields noticeable improvements. Therefore, focus your optimization efforts only on the parts of your codebase that profiling shows are critical for perceived performance.
Data locality
How our algorithms access memory often has a bigger impact on performance than CPU optimizations.
In modern computers, there’s a significant speed disparity between CPU and memory operations. CPUs are so fast that it takes multiple clock cycles just for an electrical signal to travel from one end of the chip to the other - we’re literally constrained by the speed of light through copper! This means that accessing main memory will always be orders of magnitude slower than CPU operations.
To mitigate this, processors use a complex cache hierarchy. How our algorithms access memory - their data access patterns - often has a more significant impact on performance than algorithmic complexity. The key principle is spatial locality: try to store data that will be accessed together close to each other in memory, allowing the CPU to make better use of its cache.
I/O and User Experience
Design for asynchronous I/O to create responsive applications.
In most applications, I/O operations are the major performance bottleneck. Storage devices, network connections, and other I/O interfaces operate at speeds thousands or millions of times slower than CPU operations. Here’s a rough comparison:
- CPU cycle: 0.3 nanoseconds
- Memory access: 100 nanoseconds
- SSD access: 100 microseconds
- HDD access: 10 milliseconds
- Network request: 100+ milliseconds
The solution isn’t just to move I/O operations to background threads - that’s only half the battle. The real challenge is architecting your application to handle I/O asynchronously while maintaining a responsive user interface. Implement techniques like:
- Progressive loading and infinite scrolling
- Optimistic UI updates
- Pre-fetching and caching
- Skeleton screens during loading
- Meaningful progress indicators
The Bottom Line
Writing code is cheap, but maintaining it is expensive.
Remember: premature optimization is the root of all evil. Before optimizing anything, ensure you have:
- Clear performance requirements
- Actual performance measurements
- Profiling data to identify bottlenecks
Focus first on writing clear, maintainable code. Only optimize when you have evidence that a specific part of your code is causing performance issues. Your future self (and your colleagues) will thank you.